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To boost productivity, FumeFX can utilize BackBurner, Deadline, or remote desktop applications to run simulation tasks on another computer with FumeFX or FumeFX SL installed. Among many advantages, it supports viewport. The GPU accelerated viewport produces render-comparable images to give instant feedback on the appearance and behavior of the simulation. It provides quick and easy navigation through simulation caches and offers intuitive control of simulation parameters. The FumeFX interface integrates simulation, rendering, viewport, and GPU viewport parameters in one place.
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Whether making a candle dancing in the wind or destroying a whole city block in 2012 movie style, FumeFX can help you deliver the shot on time and within budget. With over 12 years of successful usage in film production, video games, and the advertisement industry, realistic fire, and smoke have helped shape the fluid simulation package that users can rely on. The FumeFX simulation core has been constantly improved and refined to deliver a high level of realism with minimal simulation times. It allows users to change parameters during the simulation with instant feedback within the GPU accelerated Maya Viewport 2.0. The FumeFX user interface is tightly integrated within Maya attribute editor and combines all the major fluid simulation components making the simulation setup easy and efficient.
Computer game cinematics like Blizzard's StarCraft II, Assassin's Creed Revelations, The Warhammer Series, and many others have relied on FumeFX software to achieve stunning visuals. Strange, Thor, Roland Emmerich’s 2012, Hugo, Ghost Rider: Spirit of Vengeance, Priest, Skyline, Suckerpunch, Spiderman 3, X-Men Origins: Wolverine, Superman Returns, Iron Man and more. It has been used to create visual effects for many blockbuster films such as Dr. Over the past 12 years of development and innovations, FumeFX has become an integral part of major studio production pipelines. fxd multithreaded lossy compression are just some of the new features found inside FumeFX 5.0. The newly implemented conservative advection, GPU accelerated Maya viewport, faster simulations. As a result of the FumeFX core rewrite, a wide range of irregular objects can be used for simulation without the fear of solver instabilities. The latest incarnation of FumeFX offers the artist a unique set of tools that will free the creative mind and minimize tedious tasks even further than before. Unrivaled in its ability to capture the subtlety and complexity of fluid gas behavior - visual effects artists, game developers, and visualization professionals, demand the utmost in realism. FumeFX is a powerful fluid dynamics plugin-in for Autodesk Maya, designed to simulate and render realistic fire, smoke, explosions, and other gaseous phenomena.